You may not submit supplemental materials such as portfolio, reel, etc. to WDAS.
If you have any questions, please contact

© 2014 Disney. All rights reserved.


Working together to create unforgettable films
Crowds Artist
We are seeking Crowd FX Artists to join our Burbank, CA studio. Our Crowd FX Artists apply their creative and technical skills to populate Walt Disney Animation Studio projects with world-class crowds. They will be part of the filmmaking process from asset creation through early shot layout to final rendering.

Specific responsibilities include:

  • Apply creative and technical skills to create great looking crowds.

  • Design crowd character behavior from scratch within Houdini.

  • Create crowd versions of character geometry, materials, and rigs with an eye towards variation and efficiency.

  • Identify and breakdown behaviors into cycles for artists to animate.

  • Work with the larger production to populate shots with crowds from early layout to final rendering.

  • Be a strong collaborator during brainstorming and problem-solving sessions.

  • Identify opportunities to share knowledge and educate others on production process.



  • Strong understanding of the film making process in a large-scale VFX or CG animation production.

  • Strong understanding of crowd agent design, simulation, and behavior.

  • Strong understanding of the principles of effects particle systems, animation, and simulation.

  • Strong technical understanding of digital pipeline issues and optimization.

  • Good understanding of modeling, texturing, and rigging techniques.

  • Excellent problem solving skills.

  • Ability to present ideas and to communicate clearly with artistic and studio leadership.

  • Ability to work in a collaborative environment, taking as well as giving direction with tact.

  • Bachelors degree or higher in Art, Cinema Studies, Computer Graphics, Computer Science, Engineering, related field, or equivalent experience.

  • Strong knowledge of each of the following technical areas:

    • Houdini®, Maya®,  Renderman® or other render engines.

    • Crowd simulation tools/techniques

    • Particle system tools/techniques

    • 3D sculpting, texturing, and rigging tools/techniques

    • The Unix/Linux environment

    • Python and Mel scripting

Visual examples of images exemplifying work in this area are requested for review.  Additionally, please include a resume and reel breakdown with your online profile.  
The Walt Disney Company is an Equal Opportunity Employer.

Would you like to continue?

Log In if already registered